Art
About Me
Characters and Props are my favorite things to draw. There are little details, nuances, and clues that can communicate to your audience what a subject is like without saying a single word. I find that fascinating.
I remember the first time I really thought about character design and started trying to figure it out. I was 6 years old, and had recently gotten REALLY into a new hit game- Pokemon Red. I absolutely loved Pokemon, but 150 of the little guys just wasn’t enough for me. I needed more, and the next batch of Pokemon was not a guarantee back then.
I immediately set out to make some Pokemon of my own, but quickly realized two things;
1. I was terrible at drawing.
2. Coming up with new ideas was hard.
Undeterred by my lack of ability, I kept at it, creating new attacks and evolutions to play around with as I slowly began to notice the visual distinctions that made a Pokemon’s type recognizable at a glance. Eventually, people could actually tell what I was trying to draw, and my friends became very excited about it with me. They would request some of their own ideas for Pokemon, which I gladly obliged.
And that’s how my passion for art was born. As I got older and discovered other media, I kept having ideas for additions or improvements to things I was into, and would pursue them in my spare time. Star Wars really captured my imagination, so I had to come up with my own starship. I went through a Tabletop Role-playing phase, and started making my own maps so that I could plot out adventures for me and my friends.
At some point, though, something shifted. Instead of imagining additions to the worlds I loved, I started building my own; shaping characters, environments, and stories from the ground up. It was a gradual process, but once it clicked, it felt natural. That curiosity I had as a kid never really left. It just grew into something bigger. And the rest, as they say, is history.
Serpent Pillar - September 2024
This is a mural I hand-painted in the INK Games studio. There’s a bunch of great art in the studio, but somehow this pillar had gone untouched, and was just waiting for some paint. When my boss (who has always been a big supporter of my art) asked me if I wanted to throw some art on the walls, I knew exactly where I wanted to start!
Though it’s pretty morbid, this piece is a favorite of mine. It was inspired by a few things, but mainly a period of obsession with Hieronymus Bosch and his works. I’m often asked what the “message” is for this one, and my answer? Waiting in line IS hell.
Blue Dozen Collective
The Blue Dozen Collective is a group of illustrators, muralists, painters, and graffiti artists based in Texas, with chapters in Austin, Houston, Dallas, and several other cities throughout the US.
I joined the BDC (Blue Dozen Collective) in 2016, and it quickly became a catalyst for many exciting opportunities. It was only after joining that I came to fully appreciate the magic of creative collaboration; a lesson that would become invaluable as my career grew.
If you would like to see more about the BDC, and the many talented artists that it is comprised of, you can visit our Instagram page here: https://www.instagram.com/bluedozenco/
March Through the Garden of Agony - December 2021
BDC Activity Book - 2020
In 2020 the Blue Dozen released a Coloring and Activity book titled BDC Colors Vol. 1.
For my contribution to the project, it was requested that I do a “Where’s Waldo?” style coloring page. As someone who absolutely adored those books as a child, I was delighted to accept the challenge.
Can you find the 5 hidden things?